DIABLO THE SIN WAR BIRTHRIGHT PDF

Main article: Diablo video game The setting of Diablo is the town of Tristram, the de facto capital of the Kingdom of Khanduras on the world of Sanctuary. The actual fighting takes place beneath the town in a maze of dungeons, catacombs, and caves that lead into the depths of Hell. The plot of Diablo centers around a player character undertaking a series of quests to free Tristram from Hell-spawned evil, descending through twelve levels of dungeons into Hell itself the final four levels , where the player battles the titular character, Diablo, Lord of Terror — one of the seven "Evils", devils who once ruled Hell. Diablo offers three character classes and the Hellfire expansion offers three more. Players can play as Warriors, Rogues archers , or Sorcerers. All three classes have the same general skills and access to the same spells.

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Main article: Diablo video game The setting of Diablo is the town of Tristram, the de facto capital of the Kingdom of Khanduras on the world of Sanctuary. The actual fighting takes place beneath the town in a maze of dungeons, catacombs, and caves that lead into the depths of Hell. The plot of Diablo centers around a player character undertaking a series of quests to free Tristram from Hell-spawned evil, descending through twelve levels of dungeons into Hell itself the final four levels , where the player battles the titular character, Diablo, Lord of Terror — one of the seven "Evils", devils who once ruled Hell.

Diablo offers three character classes and the Hellfire expansion offers three more. Players can play as Warriors, Rogues archers , or Sorcerers. All three classes have the same general skills and access to the same spells. Each of them has a class-specific skill Item Repair, Trap Disarm, and Staff Recharge, respectively that has as many drawbacks as benefits, except for Trap Disarm. Main article: Diablo: Hellfire Diablo: Hellfire offers an additional character class: the Monk, in addition to two hidden character classes: the Barbarian and the Bard.

The Monk fights best with staves or his bare hands and gains bonuses from wearing light or no armor. The Barbarian can wield two handed axes with only one hand but is entirely unable to cast spells throughout most of the game. The Bard is a character with relatively balanced statistics who can wield two single-handed weapons simultaneously. The Barbarian and the Bard can only be played using a file tweak, as they were unfinished.

They utilize the art of the Warrior and Rogue, respectively, and have no lore. Additional quests and multiplayer capabilities although not over Battle. Hellfire added two new dungeon environments on top of the four in the original Diablo: the Nest and the Crypt.

Each of these environments contains various new monsters to fight, but they contain no random quests or bosses and the generated levels contain no shrines or libraries. Players can choose from five distinct characters seven when including the expansion to control in their quest and explore the world of Sanctuary through four acts. At the end of each of the four acts, players face different devils, with Diablo at the end of the game.

Unlike its predecessor, Diablo II provides an explanation for each character class to pursue Diablo: The oracles of the Amazons foretold that the final battle when mankind would at last be free of angelic and demonic manipulation was at hand.

The Barbarians also expect a "final battle", in which they would be key players in deciding the fate of the world. The Necromancers determine that the Evils have grown too powerful and thus ally themselves with the forces of Light to restore balance to the world. The Paladins , wracked with guilt over their actions during the Inquisition, seek justice upon Mephisto, the true cause of the bloody crusade.

The Sorceresses join the battle with their mighty spells to stop the corruption of magic by the Evils. Characters from the previous game are also present in Diablo II. Several of the characters can also conjure magical minions, such as a Valkyrie Amazon or Skeletons and Golems Necromancer. These "hirelings" have a few of their own skills and can be a great benefit to the player. The expansion includes a new act, new items, and two new character classes: The Druids are descended from the Barbarians and have come out of hiding in preparation for the final battle between mankind and the Evils.

The Assassins have policed the mage-clans for centuries. Now, with news that Terror and Destruction Diablo and Baal roam free, the Assassins unleash their fury on Hell itself. Barbarians can also be hired in the new Act. The summoned units of the expansion characters are called "minions". Hirelings can be resurrected in Lord of Destruction and can be equipped with armor and weapons. The Barbarians have a variety of revamped skills at their disposal based on the use of their incredible physical prowess.

The Barbarian is able to Whirlwind through crowds, cleave through swarms, leap across crags, and crush opponents upon landing. The Witch Doctor has the ability to summon monsters, cast curses, harvest souls, and hurl poisons and explosives at enemies. It was the last class to be introduced, and specializes in ranged attacks, setting traps for enemies, and evasion skills.

Instead of the previous skill selection system used in Diablo II there is an action bar at the bottom of the screen. This change replaces the area where the potion-belt used to be in Diablo II. For the first time in the series, players are able to choose the gender of their characters upon creation.

The gender of the characters affects only visuals and voices. It was revealed at Gamescom The game takes place after Diablo is defeated by the Nephalem protagonist and sealed in the Black Soulstone, leading to a brief period of peace.

Therefore, Tyrael hides it, even from the angels in Heaven. Right as the Soulstone is being placed so that none may touch it, a death wind passes and Malthael is revealed as the "Grim Reaper". He used to be the Archangel of Wisdom, but became the Archangel of Death after the Worldstone was destroyed and he was corrupted. He kills almost everyone in the scene, except Tyrael it is unknown why he does not kill Tyrael, though it is suggested that his motivations are to cleanse Sanctuary of evil, including mankind, as they are born of angel and demon.

Malthael takes the Soulstone and exits; even now that he is corrupt, he is still trying to eradicate evil. However the issue is that humans are descendants of angels and demons. Even though the demon lineage has been diluted through millennia, Malthael still views all humans as evil. He then sets out to use the power of the Black Soulstone to eradicate humans and demons, and end the Eternal Conflict forever.

The enemies that the hero fights throughout this Act are a mixture of angels, persuaded by Malthael and the Soulstone, that almost seem like demons, as they are murdering thousands of innocent humans.

Malthael is able to absorb the soul of every human that is killed as a result of the Soulstone and continues to grow stronger with every death. In order to finally fight Malthael, the Nephalem hero must become death, just as Malthael had become. Tyrael was unable to kill death because he was now a mortal. The Nephalem hero is able to absorb the souls of his deceased brethren towards the end of the Act in order to fight death Malthael. It was announced at BlizzCon The skeletal undead under their command overwhelm enemies before they have a chance to strike, and the horrific curses the necromancers employ cripple even the most resistant of demons.

Necromancers can use their throngs of undead to create diversions, or to simply open a path for their master to escape to safety.

It was announced during BlizzCon

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That struggle has now spilled over into Sanctuary -- the world of men. Determined to win mankind over to their respective causes, the forces of good and evil wage a secret war for mortal souls. This is the tale of the Sin War -- the conflict that would forever change the destiny of man. Three thousand years before the darkening of Tristram, Uldyssian, son of Diomedes, was a simple farmer from the village of Seram. Content with his quiet, idyllic life, Uldyssian is shocked as dark events rapidly unfold around him. Mistakenly blamed for the grisly murders of two traveling missionaries, Uldyssian is forced to flee his homeland and set out on a perilous quest to redeem his good name.

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PDF - Diablo - The Sin War #1: Birthright

Knaak and published in Description Edit Since the beginning of time, the angelic forces of the High Heavens and the demonic hordes of the Burning Hells have been locked in an eternal conflict for the fate of all Creation. That struggle has now spilled over into Sanctuary -- the world of men. Determined to win mankind over to their respective causes, the forces of good and evil wage a secret war for mortal souls. This is the tale of the Sin War -- the conflict that would forever change the destiny of man.

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